FAQ

Colonies

  • What are Colonies?
    There are thousands of islands in the Aegean sea, many with Colonies rich in Resources. Each Colony you claim will offer you Tribute in the form of Timber, Bronze, Grain, Drachmas or Denarii. Send a force to conquer a nearby Colony now, before your rivals get there first.

    Each Colony contains one of your three main Resources (Timber Camp – Timber, Bronzeworks - Bronze, and Grain Mill - Grain), but there are also Drachma Vaults and Denarii Settlements. There are different sizes of Colonies: Large, Medium, and Small. The amount of Resources produced by the Colony and its capacity depend on its size. The larger the Colony, the more Resources it can collect per hour, and the greater its total worth. When all the Resources at a Colony have been exhausted (or its time limit expires) it will disappear from the Map. The time remaining until a Colony disappears is displayed on the pop-up Map menu, your War Council, and your Oracle. Visit your Oracle to detect new Colony (see the "Oracle" section for more). Every new Colony starts off vacant and unguarded - there are advantages to being the first to take one, but be wary of ambushes set by other players. Any player can view the amount of Resources stored in the Colony by placing their cursor over it.
  • How do I detect and occupy a Colony?
    Place your cursor over a Colony on the Map to view its info. You will be able to view the amount of Resources remaining at a Colony, its status (whether the Colony is vacant or occupied), and choose from a set of possible actions. You can get more information at your Oracle. Successful Spying missions allow you to detect all Units defending a Colony - including its owner's Units and other players' Reinforcements.

    To spy on a Colony, build the Ephorate and the Stables, and locate the Colony from the Map or Oracle. Choose the "Dispatch Scouts" option, select the number of Scouts you want to send for the mission, and click "Send". Station as many Scouts as you can to protect your Colony from being spied upon.

    Building the Tholos allows you to occupy 1 Colony. Once you've upgraded the Tholos to Level 6, you'll be able to control 2 Colonies.

    To occupy a Colony, select the "Colony" tab at your Oracle, choose the type and number of Units you want to send on the mission, and click "Send". If a Colony is captured from another occupant, the new owner will not recover any of its previous owner's collected or claimed Resources. The Colony will start collecting Resources again, but the total amount of Resources in the Colony will continue to deplete regardless of how many times it changes hands. You may wish to maintain large garrisons of Defensive Units at your occupied Colony to keep them under your control.

    Once you've captured a Colony, go to your War Council and open the "Protectorates" tab to review information on:
    - The total amount of Resources at the Colony
    - Time remaining until the Colony is depleted
    - The Colony's resource storage capacity
    - The amount of Resources currently awaiting collection
    - Time remaining till you can collect Resources again
    - Time remaining until the Colony's collection capacity is full
    - Type and number of Units currently garrisoned
    - Type and number of friendly Reinforcements.
    The maximum travel time to any Colony on the Map is 1 hour for all players.
  • Spying
    To spy on a Settlement, build the House of Lords and the Hall of Shadows, and locate the Settlement from the Map or Eagle's Nest. Choose the "Dispatch Spies" option, select the number of Silent Ones you want to send for the mission, and click "Send" (see the "House of Lords" and "Hall of Shadows" sections for more). Successful Spying missions allow you to detect all Units defending a Settlement - including its owner's Units and other players' Reinforcements. Recruit and station as many Silent Ones as you can to protect your Settlement from being spied upon.
  • Conquering Settlements
    Building the House of Lords allows you to conquer 1 Settlement (see the "House of Lords" section for more). Select the "Settlements" tab, then choose the type and number of Units you want to send on the mission and click "Send". If you succeed, your force will conquer the Settlement and you'll be able to view its info under the "Settlements" tab at the Keep. Once you've captured the Settlement, it starts collecting Resources.

    You can claim Resources from Settlements once an hour. If you don't collect Resources for more than 12 hours, they cease collecting.

    If a Settlement is conquered from another player, the new owner doesn't get any of its previous owner's collected or claimed Resources. The Settlement starts collecting Resources again, but the total amount of Resources in the Settlement continues to deplete regardless of how many times it changes hands. You may wish to maintain a large garrison of Defensive Units at your conquered Settlements to keep them under your control. But be careful - other Lords may see this as an opportunity to destroy your armies!

    You may also dispatch spies and conquering armies to your Allies' Settlements... but do so at your own risk. Sometimes short-term profit isn't worth losing a valuable Ally! If your Settlement is captured by an Enemy force, all surviving defenders and Reinforcements will return to their respective owners.
  • Reinforcements
    To send and receive Reinforcements, you need to discover the 'Art of War' and build the Keep (see the "Keep" section for more).

    Select the number and type of Units you want, and then dispatch them as Reinforcements to your or your Allies' Settlements.

    Sending Reinforcements to other Settlements does not allow you to collect Resources from that Settlement, but if you help your Friends control their Settlements they might return the favor or pay you a percentage for protection.

    If you recall all of your Units from one of your Settlements, all Reinforcements belonging to other players will automatically be returned to their respective Castles. If all your Units at a Settlement are destroyed, all surviving Reinforcements automatically return to their owners.

    To control your Reinforcements in other Settlements, go to the Keep, open the "Garrisons" tab and choose the "Settlements" filter.
  • Counselor Reports
    You will receive information on your Settlement battles in your Grand Marshal's reports.

    Your Lord Steward will send you information about any Resource deliveries.